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Details for Turbobob


Real name:
Bob M.

Location:
, PA

Division:
Men's 65

Messages posted by Turbobob »Message board home   »Start a new discussion

Sept. 15, 2019
Turbobob
Topic: Rules of the game
Discussion: Using a "no walks, strikes only" approach to shorten game time in a public league.

Responses to:

chico senior,
the focus of the question was to find out what, if any, penalties does anyone assess to pitchers who can't find the strike zone in a "no walks" situation. If there are none, then so be it. Just inquiring if there are any being used.

Nancy and ju25,
the 3-2 count approach would definitely speed it up, but now we lose the basics of the game which our players won't accept.

ju25 and mck71,
your thoughts about using 3 runs max per inning, and also using the 2 inning "reset" rule in combination would probably work the best. I would use the "reset" for the first 2 innings, then revert back to 3 outs per inning in order to save a little time at the beginning of the game and still keep the game the way it is supposed to be played.

We put everybody who shows up into the batting order for the entire game, and do not use the substitution/re-entry rule (typically have 14-16 guys show up). Tried the 1-1 count and no one like it. We can't control the number of errors that are made which extends the game, but that's part of the game, isn't it?

Thanks for the input.
Turbobob

Sept. 12, 2019
Turbobob
Topic: Rules of the game
Discussion: Using a "no walks, strikes only" approach to shorten game time in a public league.

My league is a local, non-tournament 65 plus senior softball league, using slow pitch, high arc, self-umpiring, 9 inning game, no time limits.
Typical game time is 2-2.5 hours and we want to reduce that a little bit, and keep it at 9 innings.

I am aware of reducing the time by implementing the following:
No pitcher or infield/outfield warm-up throws after the 2nd inning, except for a new player entering the game.
All coaches/umpires have a spare ball available to throw back immediately to the pitcher if the pitched ball is not hit and gets away from the catcher, or is a foul ball.
Use a 4 run maximum per inning instead of 5, keeping last inning as an open one.

The one I want to focus on as a time saver is using a "no walks" rule, and the count starting with one strike. No balls are called at all.
I've seen a reference or two to public teams using this "no walks or strikes only" approach and would like some feedback on using this and how you handle situations where the pitcher is having difficulty hitting the strike mat (6 or more pitched balls missing the strike mat). Do you penalize the pitcher in some way, or just wait for him to settle down? I would think most pitchers would like the idea of having to throw just 2 strikes at the most to get a possible out, as opposed to purposely trying to just hit the edge of the mat knowing there is no penalty.
We don't use a time clock for our games, so administering a penalty by adjusting the time clock is not applicable.

Input from all players, and from umpires who handle games like this, is appreciated.

Thanks,
Turbobob

May 17, 2019
Turbobob
Topic: Rules of the game
Discussion: Rules for Courtesy Runner from the plate in regular leagues (non-tournament).

Can you players in regular leagues who use a courtesy runner (CR) from the plate, mind sharing your rules with me?

We use one and currently our rules are as follows:
1. Plate is positioned 9 feet behind home plate, parallel with the 3rd base foul line, behind and to the right of the catcher's box.
2. CR must have his lead foot always on the plate, behind the front edge of it.
3. CR cannot leave the plate until batter makes contact with the ball. If CR leaves early with his foot off the plate, batter is out.
4. If CR leaves with his foot off the plate when the batter has a swing-and-miss (no contact with ball), batter is out.

I appreciate knowing what other leagues do when dealing with CR's from the plate.

Thanks in advance,
Turbobob


Jan. 11, 2019
Turbobob
Topic: Rules of the game
Discussion: Base runner tagging up on a bobbled fly ball to the outfield.

Scenario is less than 2 outs, base runner on 3rd base. Fly ball to left field. Ball hits left fielder's glove then bounces up in the air and eventually is caught for the out. Base runner on 3rd is on the bag during the "bobble" and takes off as soon as the ball hits the left fielder's glove, but before the fielder secures the ball for the out. In SSUSA softball, is the base runner out for leaving the base before the ball was caught?

In baseball, the base runner is not out and can leave the base as soon as the ball hits the fielder's glove. (as seen on a post from a "Stump the UMP" web site titled "Tagging up on a bobbled ball").

So, in softball, is the base runner out for leaving the base early on a bobbled fly ball that is eventually caught after bouncing off his glove before it is eventually caught for the out?
Nov. 13, 2018
Turbobob
Topic: General and miscellaneous
Discussion: Getting game ball back to pitcher in a quick manner

DieselDan, Real good idea which will work, as long as the pitcher doesn't complain about the on-deck batter being a distraction behind the catcher or at the back of the backstop.

CAT, yes, that will speed up the game, but my focus is on getting the ball back to the pitcher quickly to save time. Thanks.

coop3636, we are a local league whose start time is 10AM. No time limits on the game, but asking about ways to get the ball back to pitcher so the defensive players don't have a lull in the game because the pitcher doesn't have the ball.
One game only. Game is usually 2 hours for 9 innings, 0-0 count.
Last inning is unlimited runs.

Thanks.
Nov. 12, 2018
Turbobob
Topic: General and miscellaneous
Discussion: Getting game ball back to pitcher in a quick manner

45621, no, we do not use a pitching screen. Good idea, though.

r4pitch, we are not looking to speed up the game by using a 1-1 count, as stated in the original post. We are looking for ways to get the game ball back to the pitcher in an efficient manner without having the catcher waste time fetching the errant balls that elude him. Many of our catchers don't have good arms (or legs) to begin with and time is wasted while they retrieve the ball. We want everyone to enjoy playing the game regardless of poor physical ability.

I thought using 2 new game balls and having the home ump put the 2nd game ball into play while the 1st game ball is being fetched, may shorten the overall time to get the pitcher ready for the next pitch.

Do any of your leagues use more than one game ball without the pitcher complaining about it? When using more than one game ball, when and how do you rotate them to get them in the game to save time getting the ball back to the pitcher?
Nov. 9, 2018
Turbobob
Topic: General and miscellaneous
Discussion: Getting game ball back to pitcher in a quick manner

Our local Senior slow pitch, high arc league is self umpiring, plays 9 inning games using a 0-0 starting pitch count. Looking for ways to speed up the return of the game ball to the pitcher to shorten game time, staying with 9 innings and the 0-0 count.

What is done in tournament play and local league play to get the game ball back to the pitcher quickly during these conditions:
1. The pitched ball either hits the strike mat or the ground when the batter does not make contact (ball is dead).
2. When dead ball bounces away from catcher (think physically challenged player put into the catcher position) and he has to retrieve it.
3. Foul ball or any other ball that goes "out of play".

We are thinking about having 2 game balls, with the home ump holding the 2nd game ball and throwing it back to the pitcher under the above listed conditions. Once the other game ball is retrieved, the home ump gets it to use when the game scenario repeats itself.

Are your pitchers sensitive to strictly using the same game ball throughout the entire game (except for foul balls and other situations where the game ball is not readily available) and oppose using two alternate new game balls during the game?

Can the pitcher request another game ball if he "doesn't like the feel" of the one being used?

Care to share your thoughts?
Nov. 8, 2018
Turbobob
Topic: General and miscellaneous
Discussion: pitching tips

Youngblood19, I am a right handed pitcher in a local league and used the grips described by Vinny and Mike. Had real good control when gripping cross seams, and had a curve of about a foot to the left when gripped with the seams. I used a release with my palm facing up and did nothing fancy such as twisting my wrist, etc. to get the curve. Great advice.

Will experiment with gripping with the middle fingers to see what effect that has.


Nov. 7, 2018
Turbobob
Topic: General and miscellaneous
Discussion: pitching tips

VINNYG and Mike47,

For your grip when holding the ball across or with the seams, do you use your index finger and the finger next to it, or do you use your two middle fingers?

Bruster55, thanks for the Slohub video suggestion.

Thanks, Turbobob
Oct. 14, 2018
Turbobob
Topic: Rules of the game
Discussion: CHOPPED / TOMAHAWKED BALL

Here is a youtube video link of a tomahawked ball:

https://www.youtube.com/watch?v=yg3yLdmAM6E
Oct. 7, 2018
Turbobob
Topic: Rules of the game
Discussion: Is this scenario a force out?

lb16, Nancy and stick8.

Not having any time to consult the rule book during the game, the conclusion we came to was since there was no tag out, it was a force out, which would nullify the run. Obviously an incorrect conclusion, and we didn't think about a timing play as described. Lesson well learned for the next time.

If the runner who advanced to 3rd after the fly out started to retreat back to 2nd base, then indeed it would have been a force out as stated in the rules in Section 1.27.A.(b) if a runner, after touching the next base, retreats back to the previous base, the force play is re-instated and he may be out via a tag out or touching the base. As far as I can recollect, this was not the case in our play.
Our instant replay camera wasn't working :-)

Good responses.



Oct. 6, 2018
Turbobob
Topic: Rules of the game
Discussion: Is this scenario a force out?

Thanks Dave and B.J.

During the game when this was happening, no one had their "rule book caps" on, and had to go by what we thought was the right ruling for this situation.

After the game, I looked up the rules and saw 5.7.B, 2 and 3, which fit our situation and I didn't take into account about it being a "timing play" as explained by Dave. First time for everyone.

Also, I didn't have the foresight before making my post to get the definition of a force play, and thought the out may qualify as a force, but it didn't.

That's what this board is all about, and I appreciate the explanations.

Turbobob
Oct. 5, 2018
Turbobob
Topic: Rules of the game
Discussion: Is this scenario a force out?

We are a senior slow pitch local league, self-umpiring. This scenario involves nullifying a run scored when a runner left the base early (on a tag up) after a fly ball was caught. I looked in the rules for determining if the call for doubling up a runner who tags up and leaves the base early on a fly out is indeed a force out, but there was nothing specific to that situation. Sections 1.27 and 5.7.B.3 come the closest.

Scenario:
Bases loaded, 1 out. Fly ball is hit and caught by an outfielder, resulting in out #2.
Runners on both 1st and 2nd bases "tag up" and leave the base before the ball was caught.
Runner on 3rd base tags up and leaves the base legally after the ball was caught and scores before the outfielder throws the ball to 2nd baseman.
Runner who left 2nd base early makes it to 3rd base and stays there.
Outfielder throws ball to second baseman who then touches 2nd base while the ball is still live (time was not called), and runner who ran to 3rd base remains there.
Umpire calls the runner who left 2nd base early, out, and said the run counts since it was scored before the out was made.
The defensive team makes a live ball appeal (that the run scored should be nullified) bringing this to the umpire's attention that the original runner on 2nd left the base early and was forced out, making this out #3 (a double play), and a run cannot count if the 3rd out is a force out.

This is where the confusion begins. Remember, we are self-umpiring, and the umpires at the time were not aware of the rules for that situation, that this putout is a force out. The managers got involved to resolve if it was a force out or not. The conclusion was the putout at 2nd base was not via a tag out, so the only other choice is it was a force out, therefore the run is nullified.

Is this interpretation of the rules correct since this situation is not specifically addressed? I realize every specific play or situation cannot show up in the rule book.




Sept. 22, 2018
Turbobob
Topic: Rules of the game
Discussion: Ruling for runner stepping on baseman's foot instead of the base?

Omar, I was the pitcher who caught the soft line drive and threw the ball to the 1st baseman, and was very close to first base. The runner stayed on the 1st baseman's foot for the entire play as described, not touching the base at all.

We have tough guys playing first base :)
Sept. 20, 2018
Turbobob
Topic: Rules of the game
Discussion: Ruling for runner stepping on baseman's foot instead of the base?

In our self umpiring local league, we had this situation.

Runner on 1st base, one out. Batter hits soft line drive to pitcher who catches it. Runner on 1st starts towards 2nd, then attempts to return to 1st base.
1st baseman's foot is on the bag and the runner steps on the 1st baseman's foot and never touches the bag. A second or two later, pitcher throws ball to 1st baseman and the runner is still standing on the 1st baseman's foot.

The runner was called out because he never touched the bag or was never in contact with the bag, as stated many times in the rule book for a runner making contact with a base.

Was that the correct call? Must a runner touch the bag and not a baseman's foot that is on the bag?


July 29, 2018
Turbobob
Topic: Rules of the game
Discussion: Excessive Speed Pitch

I have a difficult time trying to imagine a ball being pitched with "excessive speed" in a high arc league (5-10 feet or 6-12 feet). It would have to border on a flat, low pitch in order to have any momentum to hit the front or front edge and be a strike when using a strike plate.
How fast can the speed be when in a low or high pitched lobbed ball?
Just curious.
July 25, 2018
Turbobob
Topic: General and miscellaneous
Discussion: Torn Rotator Cuff

Real Deal,

I had torn tendons and bone spurs on both of my rotator cuffs, about a year apart from each other (lucky me).

In both cases, the bone spurs were removed at the same time, and if any arthritis was present, applicable action was taken, if possible, to relieve that also.

Normal recovery in the right arm was about 6 months, but full recovery to where I could throw with strength and have no pain whatsoever was about 1 1/2 years. I was about a year into my first recovery when I injured my left shoulder and experienced the same recovery time frame.

Everyone has a different recovery time frame based on their overall health. Mine first happened at age 70.
July 22, 2018
Turbobob
Topic: Rules of the game
Discussion: Purpose for allowing base runners to "run thru" or "over run" bases?

Omar, specific to #1, I was thinking of physically placing a flat rubber "safety base", orange color, about 3 feet to the right of 2nd base. Running from 1st to 2nd, the base runner will see the orange base to the right of the normal 2nd base, in the same plane as the line of sight the 3rd base coach/umpire sees it. Now the umpire gets a better view of the runner who wants to use the run-thru and determine the call accurately. The runner then has to re-touch the orange bag if he wants to advance at is own risk.

As far as a run-thru for 3rd base, I think the umpire can determine this accurately without a safety base there. The call at 2nd is made easier using the safety base.

Your other use of the force outs is interesting too. Food for thought.
July 21, 2018
Turbobob
Topic: Rules of the game
Discussion: Purpose for allowing base runners to "run thru" or "over run" bases?

Our local 70 plus league, self umpiring, is thinking of allowing base runners running to 2nd or 3rd base, to over run the base without being liable to get tagged out afterwards if they do not attempt to advance to the next base.

I haven't seen many specific rules about this and have a few questions for those players that use it in their local leagues.

1. Is the purpose to protect the runner from injury by not stopping suddenly when no defensive player is near the base? Specifically, what is the purpose of allowing the over run?
2. How does the over run work when there is a defensive player on the bag anticipating to make a play? Does the runner have to bypass the bag a little bit (to avoid a collision) and hope the umpire sees that he reached the vicinity of the bag before the ball arrived?

If any of you have rules in your league for over runs, run thru, etc. I would appreciate receiving them via email at bj99m@yahoo.com.
June 4, 2018
Turbobob
Topic: Rules of the game
Discussion: Is it an illegal pitch or a "no pitch" call?

BJ,

Forgot to add the we are a self umpiring league that wants to avoid unnecessary arguments.
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